:::..:.:::....:::.:.:.::. Hotfix 1.0.11 :::..:.:::....:::.:.:.::. 18 September 2026 Build 25385948 Hotfix 1.0.11 Modified games will no longer appear on the leaderboard. We've also added the option to remove your results from the leaderboard. Added tooltips for the new buttons in the conveyor mode. Added sounds when toggling planning mode on and off using the button. Added alphabetical sorting to the list of landing sites in the logistics window. Fixed an issue where conveyors could behave incorrectly in some cases when modules were placed directly adjacent to each other. Fixed the faction description display when selecting a faction. Fixed an issue where colonists sitting in a truck but not assigned to an expedition were not displayed in the personnel list. Adjusted the tooltip when switching display modes in the Mobile Drilling Rig. Improved drone priority distribution in situations with a large construction queue. Improved the leaderboard layout. Localization fixes. :::..:.:::....:::.:.:.::. # Hotfix 1.0.10 :::..:.:::....:::.:.:.::. Added tooltips for the buttons used to assign drones to extract oxides from resource veins. Added a tooltip when hovering over the Planning Mode toggle. Added sounds when a faction reward dialog appears. Added the seed number to the pause menu, with an option to copy it. Fixed an issue where the Truck could not be purchased from the CRUST Solutions store despite having enough credits. Fixed an issue where the incoming meteorite notification and Solar Flare timer disappeared after loading a save. Fixed an issue where the Regolith Refinery at an outpost would not work in some cases. Fixed an issue where the timer for a completed contract would rarely fail to disappear. Fixed an issue where demolishing underground modules could also remove roads located above them in some cases. The Monthly Top 100 leaderboard now displays the values. Fixed an issue where, in some cases, leaderboard values would not be recorded after starting the story campaign, and some achievements could not be obtained. Fixed an issue with one of the faction assistance objectives during the construction of the Laser Cannon. Made the portraits of colonists assigned to a module but not currently at their assigned positions more transparent. Fixed the behavior of shipping surplus items from warehouses to the conveyor when exits are closed. :::..:.:::....:::.:.:.::. Hotfix 1.0.9 :::..:.:::....:::.:.:.::. Added localization for subtitles in the Prologue cutscenes. Reworked the Solar Flare event. Batteries located underground are no longer drained by it. Fixed a crash that could occur in some cases when loading a save due to an error initializing road data. Fixed the LODs for the Ice Melter. Fixed the Russian voice line for Alice when starting a sandbox game. Adjusted the shading settings for underground objects. Replaced some artwork. Changed the icon for the Mk. 2 Single Regolith Refinery upgrade. Major updates to the Chinese localization. :::..:.:::....:::.:.:.::. Hotfix 1.0.8 :::..:.:::....:::.:.:.::. Added notifications for epidemics. Added a tutorial on generating Science Points at an outpost. Added a tooltip when hovering over the CPU icon in the construction planning window. Added an exclamation mark to the Research menu next to unused Science Points. Fixed a crash that occurred when loading the game. Fixed an issue where the Conveyor Elevator output interface could be displayed incorrectly in some cases. Fixed an issue where the Fuel Factory could store an unlimited amount of the produced resource in some cases. Fixed an issue where assigning colonists to a Point of Interest required a double click. Fixed an issue where hovering over question marks on conveyor outputs from modules could display an incorrect tooltip in some cases. Fixed an issue where the visual indicator for a Mk.2 upgrade on a module disappeared when loading a save. Fixed the description of the RW 45-17/2075 Point of Interest. Updated upgrade descriptions. Limited the UI scaling range. Improved the timer display during a Solar Flare. Reduced the cost of the Hydroponic Farm upgrade from 45k to 35k. Reduced the research cost of the Rare Minerals Refinery. Reduced the research cost of the Microcircuits Factory and Smart Concrete Factory. :::..:.:::....:::.:.:.::. Hotfix 1.0.7 :::..:.:::....:::.:.:.::. Reduced the volume of the credit-receipt sound Removed the error sound when using universal demolition Sequential connection now works without holding Shift :::..:.:::....:::.:.:.::. # Hotfix 1.0.6.1 :::..:.:::....:::.:.:.::. Fixes stuck walls, that sometimes appears on doors after loading a save :::..:.:::....:::.:.:.::. # Hotfix 1.0.6 :::..:.:::....:::.:.:.::. Added 2 new tracks by our composer, Ilya Khaminov. Added the ability to remove roads using the Universal Demolition tool. Increased the radius of generated resource veins. Fixed road demolition. It now correctly refunds the credits spent. Fixed an issue where pressing Esc when an urgent story contract appeared prevented the quest from progressing. The credit deduction sound is now linked to the audio settings. Improved the settings layout. Localization fixes. Updated some artwork. Shower balance. :::..:.:::....:::.:.:.::. www.Downloadha.com :::..:.:::....:::.:.:.::.